The client assisted in the creation process of the Scavenger Hunt, by suggesting questions and Belgrade locations that were familiar to visitors and that they needed to visit.
Therefore, the starting point in the game was the Hotel accommodating the visitors. At the hotel entrance, they had the AR marker with game instructions and the following steps. Afterward, clues provided by the Treasure Hunt led them to specific locations. When participants found the exact place, GPS technology enabled triggering (unlocking) of the next clue.
When we created the Treasure Hunt app, we included help for each clue. This help to solve a clue consisted of 3 hints per question.
From the starting hotel, the visitors moved to The National Assembly of The Republic of Serbia and other landmarks, after which they crossed the bridges of Belgrade on foot and by bus. Finally, they ended up in a gorgeous restaurant in a part of the city called Zemun for the evening, celebrating the victory of the team that arrived first.
The sightseeing visitors from different cultural backgrounds enjoyed two hours walking down three different city routes. Right there at the final restaurant, they shared their impressions about the AR Scavenger Hunt, which only meant that the post-game fun could continue.